gdk_texture_new_from_file (GFile *file,
GError **error)
{
+ GBytes *bytes;
GdkTexture *texture;
- GdkPixbuf *pixbuf;
- GInputStream *stream;
g_return_val_if_fail (G_IS_FILE (file), NULL);
g_return_val_if_fail (error == NULL || *error == NULL, NULL);
- stream = G_INPUT_STREAM (g_file_read (file, NULL, error));
- if (stream == NULL)
+ bytes = g_file_load_bytes (file, NULL, NULL, error);
+ if (bytes == NULL)
return NULL;
+ texture = gdk_texture_new_from_bytes (bytes, error);
+
+ g_bytes_unref (bytes);
+
+ return texture;
+}
+
+
+/**
+ * gdk_texture_new_from_bytes:
+ * @bytes: a `GBytes` containing the data to load
+ * @error: Return location for an error
+ *
+ * Creates a new texture by loading an image from memory,
+ *
+ * The file format is detected automatically. The supported formats
+ * are PNG and JPEG, though more formats might be available.
+ *
+ * If %NULL is returned, then @error will be set.
+ *
+ * Return value: A newly-created `GdkTexture`
+ *
+ * Since: 4.6
+ */
+GdkTexture *
+gdk_texture_new_from_bytes (GBytes *bytes,
+ GError **error)
+{
+ GInputStream *stream;
+ GdkPixbuf *pixbuf;
+ GdkTexture *texture;
+
+ g_return_val_if_fail (bytes != NULL, NULL);
+ g_return_val_if_fail (error == NULL || *error == NULL, NULL);
+
+ stream = g_memory_input_stream_new_from_bytes (bytes);
pixbuf = gdk_pixbuf_new_from_stream (stream, NULL, error);
g_object_unref (stream);
+
if (pixbuf == NULL)
return NULL;